This is a bunch of early renders showcasing process and experiments for the three main protagonists.
The characters of Distance are sentient automatons. The conception of their complex bodies is vastly ornated with strong Art-Deco iconography.
Disruption of communication being the core theme of the film, the characters are muted, and speak only with screams and onomatopoeia.
Their copper bodies and heavy clothes constrain their movements. They wear concrete masks, giving them a sense of identity, while limiting their expressions.
That ostentatious and restrictive combination emphasizes on the inherent social inertia that defines their world.
The mechanical engineering of their bodies is apparently functional and powered by an implicit form of energy. Each ornament and apparatus is a reflection of the character's social status and a hint at his character.
Despite displaying vastly different aesthetics, the characters stay consistent in their design, and appear to be crafted following the same set of rules.
Every creature is unique, and has a specific role in the universe, its very existence always serving a metaphor.